
In the game Kingdom: New Lands, players can transport their knights to different islands by boat. To do this, players must first build a boat by purchasing ship parts and having builders hammer them into place. Once the boat is in the water, players can send their knights to board it by paying at the outer wall banner on the boat's side of the island. This action costs four coins per squad of knights. Players can also send knights to board the boat by sending them on a mission to destroy portals on the boat's side of the island. It is important to note that only knights located on the boat's side of the island can board, and there is a maximum of three knights that can be brought to the next island.
Characteristics | Values |
---|---|
Number of knights that can be put on a boat | 3 or 4 |
Cost of putting knights on a boat | 4 coins per knight |
Requirements for putting knights on a boat | No portals on the seaside |
Location of payment for putting knights on a boat | Outer wall banner on the boat side |
Result of having portals on the seaside | Knights will rush to the portals instead of the boat |
Maximum number of archers on a boat | 4 |
What You'll Learn
Send knights to destroy portals on the boat's side
To send knights to destroy portals on the boat's side, you must first ensure that there are no more remaining portals on that side. This is because the knights will always prioritise attacking portals over escorting the boat. Once all portals on the boat's side have been destroyed, you can send your knights to escort the boat by paying at the outer wall banner. This will cost four coins per squad, and they will run off to catch up with the ship and defend it against any Greed.
It is important to note that you can only bring a maximum of three knights with you on the boat, and doing so will weaken your kingdom's defence while you are gone. Additionally, there is a bug where knights may get on the boat even if there are remaining portals to attack, so it is recommended that you construct the boat after the island has been liberated.
If you are playing Kingdom: New Lands, once the boat has reached the dock, the builders and up to three knights will board and wait for departure. In Kingdom Two Crowns, the builders will be free to engage in other tasks, only boarding once the wharf bell has been rung and everyone is on board, including the monarchs.
To maximise the number of knights you can bring to the next island, you should bring two knights from the previous map to the next one. This will allow you to have six total knights on the second island, and you can continue this process to increase the number of knights on subsequent islands.
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Pay 4 coins per knight at the furthest wall on the boat's side
To put knights on your boat, you must first ensure that there are no more portals on the seaside. If there are, your knights will always prioritise rushing to the portal over escorting your boat. Once all the portals on the seaside have been destroyed, you can then send your knights to escort your boat.
To do this, pay 4 coins per knight at the furthest wall on the boat side. Your knights will then board the boat at the pier. Please note that only the knights on the same side as the boat can be sent to escort it.
There is a maximum of four knights that can be brought onto the boat, including their archer companions. However, some players have reported being able to bring more than four knights by repeating this process over several islands.
It is important to note that bringing knights onto the boat may weaken your kingdom's defence against attacks while you are gone, especially if your kingdom is not fully liberated.
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Knights will board the boat at the pier
To get knights to board the boat at the pier, you must first ensure that there are no more portals on the seaside for them to attack. Once all the portals on the side with the pier have been destroyed, you can send your knights to board the boat. Go to the banner that you would usually use to send your knights to attack portals and pay 4 coins per knight. The knights will then head for the boat.
It is important to note that this only works for the side of the kingdom where your boat is docked and there is a limit to the number of knights you can bring with you. Up to three knights and their squad will be able to board the boat and accompany you to the next island.
Additionally, sending knights to board the boat can weaken your kingdom's defence against attacks, so it is recommended to ensure your kingdom is fully liberated before doing so.
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Knights will escort the ship towards the dock
To ensure the knights escort the ship towards the dock, you must first ensure there are no more portals on the seaside. Once all the seaside portals have been destroyed, the knights will be free to escort the ship.
To order the knights to escort the ship, pay four coins at the seaside outer wall banner. Up to four knights and their guards will then run off to catch up with the ship and escort it towards the dock.
It is important to note that if there are any remaining portals on the seaside, the knights will prioritise destroying them over escorting the ship. Therefore, it is essential to ensure all portals are destroyed before attempting to escort the ship.
Additionally, the speed of the boat will depend on the terrain and the number of builders pushing it. The boat will be slowed down by forests, and having three builders will result in the highest speed.
Once the boat reaches the dock, the builders and up to three knights with their squads will board and wait for departure.
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Up to three knights can board the boat
To put knights on a boat, you must first build a boat. On every island, there are broken remnants of a ship not far from the encampment. To restore the ship to working order, you must pay ten coins to begin the project, and then buy fifty-nine ship parts at two coins each, costing a total of 118 coins. Once the construction is complete, you can pay two more coins to have the ship dropped into the river.
Up to four archers will take residence in the crow's nest and on the tower. They will defend the boat if any deer or greed comes close to it. Up to three builders will assist in pushing the boat.
To get your knights on the boat, you must pay four coins at the seaside outer wall banner. This will send your knights to escort the ship towards the dock. Only knights on the same side of the kingdom as the boat can be sent to escort it. If there are no more portals on the seaside, the knights will board the boat once it reaches the dock. Up to three knights can board the boat. If there are still portals on the seaside, the knights will instead rush to the portal to destroy it.
It is important to note that sending your knights to escort the boat will weaken your kingdom's defence against attacks.
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Frequently asked questions
Once the boat is complete and in the water, pay four coins at the banner on the outer wall on the boat side. Knights will then head for the boat.
You can bring a maximum of three knights with you.
Yes. If there are no more portals on the seaside, the monarch can order the knights there to escort the ship.
Yes. Once you arrive at a new island, you can get knights on board while the ship reaches the point for sail.
The first three will board the boat, but you can use the fourth normally.