Letting Go: A Plague Tale's Emotional Journey

how to let go of boat a plague tale

In Chapter 5 of A Plague Tale: Requiem, players must find a way to reach Joseph's boat. This involves crossing a construction site, clearing a path for the boat, and saving Lucas' life. To do this, players must instruct Lucas to push a cart back and then climb down into a hole hidden behind it. They must then unlodge a dead body that is blocking the ferry and climb onto it. To get to the other boathouse, players must instruct Lucas to let go of the crank controlling the ferry.

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How to free a stuck boat

To free a stuck boat in A Plague Tale: Requiem, you need to instruct Lucas to push the cart back, then go into the hole hidden behind it. Unlodge the dead body blocking the ferry at the end of this path under the boathouse, then climb onto the ferry. Instruct Lucas to let go of the crank controlling the ferry when Amicia is on it to get to the other boathouse. You should check the place for resources, but to progress and clear the path for the boat, you'll need to use a rock from your sling on the large protruding structure in the middle of the ceiling of the boathouse.

In Chapter 4, you need to lift the third boat using the crank next to it. Don't let go of the crank and ask Lucas to use the one he's standing by. This will cause the platform with the barrel to start moving again. Wait until it passes you and only then let go of the crank. You can also order Lucas to do the same. Pour the tar into the last tank and set it on fire.

In Chapter 5, you need to use another crank and once you let go, quickly set another hay bale on fire with the Ignifier. You may now move on. On the new platform grab a stick and throw it to Lucas. He'll set the stick on fire and use it to reach the next platform. Set fire to some hay, jump down and look for a new secret chest in which you'll find a tool. After looting the chest run for the next platform. Prepare your slingshot and shoot the hook next to Lucas to let him proceed. There are still rats below you must chase away by setting fire to the hanging hay with the Ignifier.

In Chapter 5, you must free the boat after it got stuck. Get out of the boat, stand next to it and start pushing. You'll manage to free it, but it will immediately swim away. Amicia and Lucas must follow it and get back on board somehow. Take the only available path by the rocks.

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How to use a crank to lift a boat

To use a crank to lift a boat, you must first ensure that everyone has exited the boat. Then, you can begin to operate the lift. If you have a manual lift system, you will need to physically turn a wheel or lever to crank the cables up or down. Electric lifts, on the other hand, will require you to use a motor to crank the boat up or down, and hydraulic lifts can be controlled with a switch or remote.

When raising the lift, be sure to raise it above any potential wave action to avoid damage. Pay attention to the speed of your boat as you approach the dock and lift, as high speeds could cause you to overshoot the boat lift cradle, while going too slow may cause you to drift out of line. Use short bursts of the motor to maintain a safe speed. Additionally, use the lift's parking guides to help you navigate the boat into the cradle and find the correct position.

As you float above the cradle with the motor off, you can make slight adjustments to straighten the boat out. Be mindful of external factors like currents, waves, and wind that can push your boat in different directions.

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How to cross a construction site to reach a boat

To cross a construction site to reach a boat in *A Plague Tale: Requiem*, you need to instruct Lucas to push the cart back, then go into the hole hidden behind it. Unlodge the dead body blocking the ferry at the end of this path under the boathouse, then climb onto the ferry. Instruct Lucas to let go of the crank controlling the ferry when Amicia is on it to get to the other boathouse. You should check the place for resources, but to progress and clear the path for the boat, you'll need to use a rock from your sling on the large protruding structure in the middle of the ceiling of the boathouse.

In Chapter 4, you need to lift the third boat using the crank next to it. Don't let go of the crank and ask Lucas to use the one he's standing by. This will cause the platform with the barrel to start moving again. Wait until it passes you and only then let go of the crank. You can also order Lucas to do the same. Pour the tar into the last tank and set it on fire. Lucas will stop at the bottom and look for a solution to the problem. Listen to the soldier's hints. You need to throw a tar pot at the first burning tank.

In Chapter 5, you need to use another crank and once you let go, quickly set another hay bale on fire with the Ignifier. You may now move on. On the new platform grab a stick and throw it to Lucas. He'll set the stick on fire and use it to reach the next platform. Set fire to some hay, jump down and look for a new secret chest in which you'll find a tool. After looting the chest run for the next platform. Prepare your slingshot and shoot the hook next to Lucas to let him proceed. There are still rats below you must chase away by setting fire to the hanging hay with the Ignifier.

In Chapter 5, you must free the boat after it got stuck. Get out of the boat, stand next to it and start pushing. You'll manage to free it, but it will immediately swim away. Amicia and Lucas must follow it and get back on board somehow. Take the only available path by the rocks.

Climb the cart and drop down to the next section, then use the spinning lever to bring its wooden platform around to the part of the bridge you just came from. Let go of the lever, then use a rock with your sling to lower a path back to the first part of the bridge. Wheel the same cart you used before onto the wooden platform you moved with the spinning lever, then head back to the second part of the bridge and use the lever again to bring the platform and cart back to you. Push the cart over to the next wooden wall with white on top of it and climb up to trigger a small cutscene where Amicia finally reaches the boat.

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How to clear a path for a boat

To clear a path for a boat in *A Plague Tale: Requiem*, you need to instruct Lucas to push the cart back, then go into the hole hidden behind it. Unlodge the dead body blocking the ferry at the end of this path under the boathouse, then climb onto the ferry. Instruct Lucas to let go of the crank controlling the ferry when Amicia is on it to get to the other boathouse. You should check the place for resources, but to progress and clear the path for the boat, you'll need to use a rock from your sling on the large protruding structure in the middle of the ceiling of the boathouse.

In Chapter 5, you must free the boat after it gets stuck. Get out of the boat, stand next to it and start pushing. You'll manage to free it, but it will immediately swim away. Amicia and Lucas must follow it and get back on board somehow. Take the only available path by the rocks.

In Chapter 4, you need to lift the third boat using the crank next to it. Don't let go of the crank and ask Lucas to use the one he's standing by. This will cause the platform with the barrel to start moving again. Wait until it passes you and only then let go of the crank. You can also order Lucas to do the same. Pour the tar into the last tank and set it on fire. Lucas will stop at the bottom and look for a solution to the problem. Listen to the soldier's hints. You need to throw a tar pot at the first burning tank.

In Chapter 5, use another crank and once you let go, quickly set another hay bale on fire with the Ignifier. You may now move on. On the new platform grab a stick and throw it to Lucas. He'll set the stick on fire and use it to reach the next platform. Set fire to some hay, jump down and look for a new secret chest in which you'll find a tool. After looting the chest run for the next platform. Prepare your slingshot and shoot the hook next to Lucas to let him proceed. There are still rats below you must chase away by setting fire to the hanging hay with the Ignifier.

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How to save Lucas' life when he's in a boat

To save Lucas' life when he's in a boat, you need to instruct him to push the cart back, then go into the hole hidden behind it. Unlodge the dead body that's blocking the ferry at the end of this path under the boathouse, then climb onto the ferry. Instruct Lucas to let go of the crank controlling the ferry when Amicia is on it to get to the other boathouse.

In another scenario, you need to lift the third boat using the crank next to it. Don't let go of the crank and ask Lucas to use the one he's standing by. This will cause the platform with the barrel to start moving again. Wait until it passes you and only then let go of the crank. You can also order Lucas to do the same. Pour the tar into the last tank and set it on fire. Lucas will stop at the bottom and look for a solution to the problem. Listen to the soldier's hints. You need to throw a tar pot at the first burning tank.

In Chapter 5, you need to use another crank and once you let go, quickly set another hay bale on fire with the Ignifier. On the new platform, grab a stick and throw it to Lucas. He'll set the stick on fire and use it to reach the next platform. Set fire to some hay, jump down and look for a new secret chest in which you'll find a tool. After looting the chest, run for the next platform. Prepare your slingshot and shoot the hook next to Lucas to let him proceed. There are still rats below you must chase away by setting fire to the hanging hay with the Ignifier.

In another instance, the boat gets stuck. Get out of the boat, stand next to it and start pushing. You'll manage to free it, but it will immediately swim away. Amicia and Lucas must follow it and get back on board somehow. Take the only available path by the rocks.

Frequently asked questions

You need to instruct Lucas to push the cart back, then go into the hole hidden behind it. Unlodge the dead body blocking the ferry at the end of this path under the boathouse, then climb onto the ferry. Instruct Lucas to let go of the crank controlling the ferry when Amicia is on it to get to the other boathouse.

Climb the cart and drop down to the next section, then use the spinning lever to bring its wooden platform around to the part of the bridge you just came from. Let go of the lever, then use a rock with your sling to lower a path back to the first part of the bridge. Wheel the same cart you used before onto the wooden platform you moved with the spinning lever, then head back to the second part of the bridge and use the lever again to bring the platform and cart back to you. Push the cart over to the next wooden wall with white on top of it and climb up to trigger a small cutscene where Amicia finally reaches the boat.

Use the crank next to it. Don't let go of the crank and ask Lucas to use the one he's standing by. This will cause the platform with the barrel to start moving again. Wait until it passes you and only then let go of the crank.

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