
3v3 basketball is a fast-paced, high-scoring variation of traditional basketball that has seen a rapid growth in popularity in recent years. The rules are slightly different, with only one hoop and no concept of attacking or defending halves. Teams can score points by making field goals or through free throws. A field goal from outside the arc or two-point zone is worth two points, while a goal from inside the arc or one-point zone is worth one point. Free throws are always worth one point. With more room for isolation plays, finding and exploiting mismatches is key. Strong defence and rebounding are also important, as is learning to play together and read your teammates.
| Characteristics | Values |
|---|---|
| Game duration | 10 minutes (FIBA-sanctioned) or 23 minutes |
| Maximum points | 21 points (maximum considered for standings calculation: 25 points) |
| Overtime | 2 minutes |
| Interval before overtime | 1 minute |
| Points per field goal from outside the arc or two-point zone | 2 points |
| Points per field goal from inside the arc or one-point zone | 1 point |
| Points per free throw | 1 point |
| Minimum players to start a game | 2 |
| Maximum players to start a game | 3 |
| Spacing | Spread out to find open players |
| Mismatches | Exploit any mismatches |
| Rebounding | Deny the other team's attempts |
| Movement | Keep moving; don't stand still |
| Screening | Set screens on and off the ball |
| Defense | Collapse the defense |
| Passing | Drive and kick to the wide-open man |
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What You'll Learn

Strong defence and rebounding
One of the most effective 3v3 plays involves a ram screen to create opportunities out of a pick-and-roll. To set up this play, one player starts at the top of the key with the basketball, and the other two players are on each wing. The player with the ball passes to the wing player, and then cuts towards the basket, attempting a give-and-go play. If there is no opportunity for a pass, the cutter continues and sets a cross-screen on the opposite side of the floor. The wing player cuts off the back screen towards the basket to receive the pass and finish with a layup. Meanwhile, the player who passed the ball attempts to seal the defender on the screen and may be open for a pass and finish if the defender denies the pass.
In another variation of this play, the player with the ball starts at the top of the key and the other two players cut towards the middle of the floor. One player cuts towards the low block while the other cuts to the free-throw line and sets a screen for the first player on the low block. The screener then clears outside towards the corner or wing, and the first player cuts off the screen and sprints towards the top of the key to set the pick-and-roll for the player with the ball. The player with the ball looks to create scoring opportunities out of the pick-and-roll, while the other player can roll towards the basket or pop out for a three-point shot.
To improve your defence and rebounding, it is important to study your opponents' offensive schemes and practice defending their specific cuts and screens. Come up with a list of defensive rules for your team and work on implementing them in your drills. For example, you could assign points to different defensive actions, such as giving one point for every defensive rebound. You can also require that each defensive player must touch the offence and that the defence must start with one foot in the paint.
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Spacing and mismatches
3v3 basketball is a condensed, faster-paced version of traditional basketball, with fewer players and a smaller court. This means there is less space to run and less time between possessions. As a result, players must be able to identify scoring opportunities, exploit mismatches, and defend against opponents in this more open and fast-paced environment.
One way to create space and exploit mismatches in 3v3 basketball is to use isolation plays. With fewer players on the court, there is more room for isolation plays compared to 5v5. If a mismatch is found, it should be exploited. If there isn't a reliable mismatch, focus on spacing the court and moving the ball, especially if a defender leaves their player to help elsewhere.
Another way to create space and exploit mismatches is through the use of pick-and-roll plays. In this play, one player starts at the top of the key with the ball, and one player is on each wing. The player on the wing sets the pick-and-roll for the ball handler, who looks for scoring opportunities. If the defenders switch on the pick-and-roll, take advantage of any mismatches that open up. For example, if the defender guarding the weak-side wing player moves to help on the roll, there could be an opportunity for a pass to the wing or corner for a three-point shot.
Additionally, strong defence and rebounding are crucial in 3v3 basketball. With only three players on a team, a game can be lost if the defence is not up to par. Most teams rely on tough one-on-one defence, and with each game lasting only 10 minutes, opponents will try to exploit mismatches in defence to gain a quick lead. Therefore, players need speed, stamina, and strength to play good defence in 3v3.
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Coin toss and possession
3v3 basketball is a condensed version of traditional basketball, with some key differences. The game starts with a coin toss, and the winner of the coin toss gets to choose whether to begin the game as the offensive team or the defensive team. This means that the winner of the coin toss can decide whether to take possession of the ball at the start of the game or at the start of a potential overtime period. If the winner of the coin toss chooses to start the game as the offensive team, the defensive team passes the ball to the offensive team to start the game. The game clock starts as soon as the offensive team receives the ball.
Possession switching occurs when there is a successful or unsuccessful basket, or when the defensive team makes a steal, block, or defensive rebound. Possession can also be turned over in the case of violations. For example, if a player dribbles inside the arc with their back or side to the basket for more than 3 consecutive seconds, the defensive team is granted possession.
If the game goes into overtime, the first possession goes to the team that started the game on defense. The first team to score 2 points in overtime wins the game. If only 1 point is scored at the end of the overtime period, the team scoring that point wins. If the score is still tied at the end of overtime, play will continue, and the first team to score in sudden death wins.
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Points and scoring
In 3v3 basketball, points are earned in two ways: scoring field goals/baskets or through free throws. A field goal from outside the arc is worth two points, and a field goal taken from inside the arc is worth one point. Free throws, which are awarded due to infractions by opposition players, are always worth a point each.
A FIBA-sanctioned game of 3v3 basketball is played over a single 10-minute period. The first team to score 21 points wins the match. If neither team reaches 21 points within 10 minutes, the team with the most points wins. If the score is tied at the end of the 10 minutes, an extra period will be played. There will be a 1-minute break before the overtime starts, and the first team to score 2 points in the overtime wins. If neither team has scored more than 5 points during regulation time, the first basket in overtime wins the game.
To maximise scoring opportunities, players should always be moving, setting screens, and cutting to the basket for easy baskets. A strategy that can be employed is to let a good facilitator/playmaking guard handle the ball on the wing while the other two players play a two-man game on the weak side of the court. This will occupy any help defenders, allowing the other players to slip to the hoop for easy layups.
Another tip is to focus on getting points through both 1s and 2s, especially if you are not hitting your 2-point shots. As soon as your team gets a rebound, run to a position where you can clear the ball or score, or both. When a shot goes up, position yourself opposite for the rebound.
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Motion offence screen
The 3 out 2 in motion offense is an effective strategy to create multiple scoring opportunities through set plays and offensive actions such as basketball screens, cuts, continuity patterns, and pick-and-roll options. It is particularly beneficial for teams with two or more low post players capable of scoring near the basket, as it increases the chances of rebounding their own misses.
To execute this strategy effectively, players should learn to set good screens and seal the person they screened before rolling to the open spot for the pass. The key to success in this strategy is recognizing that the person setting the screen will often be the same person receiving the pass for the shot. Therefore, setting a screen correctly can set yourself up for an easy shot. After setting the screen, the player should ""seal" or "box-out" the person they are screening to get inside position. This will likely cause the defense to switch, leaving the teammate who cut around the screen open for a shot.
Additionally, perimeter players should use V-cuts, back-cuts, and screens to get open. They should constantly move and fill open spots on the perimeter, maintaining good spacing at all times. Outside players can cut inside but should not stay there to avoid clogging things up for their teammates. For example, if a perimeter player cuts inside and doesn't receive the ball, they should immediately move to the opposite corner or wing, while the wing player fills the spot at the point.
The "Zipper" cut is another useful tactic in the 3 out 2 in motion offense. It starts with O1 dribbling to the wing, and O2 making a curl cut around the low post player out to the top ("Zipper-2"). "Zipper-3" is the same but is run to the left side, with O3 making the zipper cut. O1 passes to the cutter (O2 or O3) at the top. The "ice" or "iso" cuts are post cuts that help create a driving lane for the perimeter player at the top.
The Rule of Three Motion Offense is another versatile system that can be used to create scoring opportunities against any defensive strategy. It emphasizes fundamentals such as the synchronization of cuts, screens, and passes, enhancing players' overall basketball IQ and adaptability. It also fosters strong team cohesion, reducing selfish play and creating a more enjoyable experience that improves team morale.
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Frequently asked questions
Practice makes perfect! You can use 3v3 tournaments to perfect your motion offense screen, seal, and roll plays. You can also post a video of your shot on r/BasketballTips, where members of the forum will help you improve.
One strategy is to have O1 pass to O2, and "screen away" for O3 on the opposite wing. O3 then rubs off the screen and cuts to the hoop. Make sure that O3 waits for the screen to arrive and that O1 sets the correct angle on the screen.
Strong defense and rebounding will win many 3v3 games. In addition, if you are playing outdoors, it is best to get the ball inside on windy days or when looking into bright sunlight.
In a FIBA-sanctioned game, the first team to score 21 points wins. If neither team reaches 21 points, the team with more points at the end of 10 minutes wins. In other competitions, the first team to score 25 points wins, but this rule does not apply to overtime.











































