
The Attack and Counter System is a skill development program designed by NBA coach Don Kelbick. It is a simple yet comprehensive system that improves players' shooting, ballhandling, footwork, aggressiveness, and overall gameplay. The system is flexible and can be used by coaches working with a single player or a large group of players of varying ages, genders, positions, and skill levels. In the game Head Basketball, a counter is one of the three special moves a character can use. To perform a counter, the opponent must first use a special move. Upgrading Jump, Speed, and Dash can help improve mobility and make it easier to get to the ball. Additionally, players can clear their heads by taking a few minutes to breathe or focus on taking shots without worrying about missing, which can help improve their overall performance.
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What You'll Learn
- The 'Attack and Counter' system: a unique skill development program designed by NBA skills coach Don Kelbick
- Ability Shots: each character has two variants, Ground and Air, which are 100% goals unless blocked or countered
- Counters: one of three special moves a character can use. To perform, press the swing button at the ball when an opponent uses a special move
- Footwork: the foundation of player development, which can be improved through the Attack and Counter system
- Mentality: another foundational aspect of player development, which can also be improved through the Attack and Counter system

The 'Attack and Counter' system: a unique skill development program designed by NBA skills coach Don Kelbick
The Attack and Counter system is a unique skill development program designed by NBA skills coach Don Kelbick. It is a comprehensive system that simplifies the game for players at all levels and positions, teaching them how to make aggressive moves and quickly adjust their strategy based on their opponent's reactions.
The system is based on an "attack" and "counter" philosophy, which improves players' shooting, ballhandling, footwork, perimeter moves, post moves, finishing, aggressiveness, quickness, confidence, mentality, and overall game. The program can be used by players, coaches, and trainers, and is suitable for those at the youth level all the way up to the NBA. One of the most unique aspects of the program is its flexibility—it can be used by a single player, a large group of players, or even players of varying ages, genders, positions, and skill levels at the same time. This means an 11-year-old can work out with an NBA player, and both can benefit from the same drills.
The Attack and Counter system is also beneficial for coaches, as it provides a simple framework that is easy to implement into daily practices. Coach Kelbick teaches the same footwork and moves to both perimeter players and post players, so players can quickly adapt to new positions. The system also covers a range of topics, including the fundamentals and proper execution of various types of screens, such as ball screens, down screens, flare screens, and zipper screens.
The program is inspired by studying professional players and simplifies the game by teaching a "base attack move." It focuses on essential skills such as shooting, ballhandling, footwork, and mentality, and has been used by hundreds of coaches and thousands of players with great success.
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Ability Shots: each character has two variants, Ground and Air, which are 100% goals unless blocked or countered
Ability Shots are one of the main combat elements in Head Basketball that can be used to score goals during a match. Each character has two variants of their ability shot: Ground and Air. These ability shots are guaranteed to score a goal unless they are blocked or countered by the opponent.
Ground shots are quick to perform and are useful for buzzer beaters. However, they are also easier to counter if your opponent knows when to do so. On the other hand, Air shots take longer to execute but are more difficult for opponents to counter. Each character has a unique ability shot, along with their own counter-attack, which is typically a weaker version of their Air shot.
Most ability shots have additional effects that can stun the opponent or cause damage. For example, Taemin's ability shots may be laced with fire, while Harish's ability shots may be laced with poison. Some ability shots can also break the basketball hoop or pull it down, such as Samir's ground shot. Additionally, certain ability shots can change the colour of the basketball, although this is purely aesthetic and does not impact the gameplay.
It's important to note that some characters, like Julia and Dante, may be exceptions to the rule, where their ability shots do not consistently stun opponents. However, this could also be due to a possible bug in the game.
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Counters: one of three special moves a character can use. To perform, press the swing button at the ball when an opponent uses a special move
In Head Basketball, a counter is one of the three special moves a character can use. To perform a counter, you must wait for your opponent to use a special move. When they do, press the swing button at the ball. It doesn't matter if they are holding it (Dunk) or throwing it (Air Shot/Counter), you can counter it anyway.
Each character has two variants of their ability shot: Ground and Air. Ground shots are quick to perform and useful for buzzer beaters, but they are also easier to counter. Air shots, on the other hand, are slower but harder to counter. Every character has a unique ability shot, as well as their own counter-attack, which is usually a weaker version of their air shot.
Ability shots can have various effects on opponents, such as causing them to be stunned, burnt, shocked, melted, frozen, or knocked away. Additionally, some ability shots can change the properties of the basketball, causing damage or stunning the opponent upon contact with the ball. Therefore, it is important to time your counter correctly to defend against these ability shots effectively.
To improve your ability to counter, it is recommended to upgrade Jump, Speed, and Dash as much as possible. These upgrades will increase your mobility, making it easier to get to the ball and perform counters successfully.
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Footwork: the foundation of player development, which can be improved through the Attack and Counter system
Footwork is an integral aspect of basketball, forming the foundation of player development. It is foundational to every aspect of the game, from shooting and dribbling to defense and positioning. The Attack and Counter system, designed by NBA skills coach Don Kelbick, is a unique skill development program that simplifies the game for players at all levels and all positions. It improves shooting, ballhandling, footwork, perimeter moves, post moves, finishing, aggressiveness, quickness, confidence, mentality, and a player's all-around game.
The system is flexible, allowing coaches to work with just one player or a large group of players of varying ages, genders, positions, and skill levels. It is a genius approach to teaching basketball and developing players, working with players ranging from the youth level to the NBA.
Footwork is essential in supporting a player's overall performance on offense and defense. It helps players create more space for their shots, defend their matchup properly, and beat their opponents by cutting them off and making them change direction. With good footwork, players can change direction swiftly, dodge defenders, and create openings. It is about moving with purpose and intention.
Footwork also helps players position themselves better while playing offense or defense. Good footwork techniques make other basketball skills, such as ball-handling and dribbling, more effective. For example, pivoting is a tool for creating space, and mastering forward and backward pivots can shield the ball from defenders, spot open teammates, or find the perfect shooting angle.
To improve footwork, there are several drills that can be employed. Agility ladders train rapid directional changes, enhancing foot speed and court adaptability. Weaving through cones with a ball in hand demands focus, sharp cuts, and quick decision-making, preparing players for navigating through defenders. Jump roping improves foot coordination, ensuring players' feet move in sync. Box jumps train the legs for high rebounds and powerful drives to the basket, emphasizing landing mechanics to prevent injuries. The drop step drill teaches players to utilize their footwork to outmaneuver defenders, creating clear paths to the basket.
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Mentality: another foundational aspect of player development, which can also be improved through the Attack and Counter system
The Attack and Counter system is a unique skill development program designed by NBA skills coach Don Kelbick. It is a simple yet comprehensive system that improves various aspects of a player's game, including shooting, ballhandling, footwork, aggressiveness, quickness, confidence, and mentality.
The system is designed to simplify the game for players at all levels and positions. It is flexible and can be used by a single player or a large group, accommodating players of varying ages, genders, positions, and skill levels. This flexibility allows coaches to work with multiple players simultaneously, regardless of their individual characteristics.
Mentality is a foundational aspect of player development, and the Attack and Counter system helps improve this aspect by teaching players the mindset of an "attacking" technique. This mindset focuses on simplifying the game, improving confidence, and dealing with the fear of failure.
Players are encouraged to take shots and not let missing get into their heads. They need to learn to be okay with losing and making mistakes, which involves controlling their ego and learning to take ego blows. This shift in mentality can help players develop a more positive and resilient mindset, improving their overall performance and enjoyment of the game.
Additionally, the system's focus on simplifying the game can help players develop a better understanding of the sport and their skills. By breaking down complex moves and practices into simpler components, players can gain a clearer grasp of the fundamentals and improve their decision-making abilities on the court. This improved understanding can lead to increased confidence and a more positive mentality.
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Frequently asked questions
To perform a counter-attack, your opponent must first use a special move. Press the swing button at the ball when your opponent is using their special move. It is recommended to upgrade Jump, Speed, and Dash to increase mobility and get to the ball faster.
The Attack and Counter System is a skill development program designed by NBA skills coach Don Kelbick. It simplifies the game for players at all levels and positions, improving shooting, ballhandling, footwork, aggressiveness, and more. The system is flexible, allowing coaches to work with players of varying ages, genders, positions, and skill levels.
Take a few minutes to breathe before the game so you can enter a flow state. During the game, don't think about the game, just play. Focus on getting an offensive rebound and putting the ball back in the hole. Don't let missing shots get into your head, and keep shooting.









































