
Pop-A-Shot is an arcade basketball game that was founded in 1981 by former college basketball coach Ken Cochran. The game features 16 different game modes, 6 audio options, and 7 mini basketballs. The height of the game can be customized for different-sized ceilings and users, with a lowest height setting of 84 and a highest setting of 96. The game dimensions are 46 wide x 88 deep x 82/88/94 adjustable height. The Pop-A-Shot mini basketballs are 7.5 inches in diameter and are sold in packs of 3 or 7.
| Characteristics | Values |
|---|---|
| Game Modes | 16 |
| Number of Basketballs | 7 |
| Height | Adjustable between 82-94" |
| Width | 46" |
| Depth | 88" (37" when folded) |
| Frame Material | 1.5" steel tubes with powder coating |
| Backboard Thickness | 1/2" |
| Ramp Material | Heavy-duty nylon |
| Scoring Accuracy | Nearly 100% |
| Scoreboard | Large 3-digit LED |
| Audio Options | 6 |
| Power Source | AC or AA-battery |
| Warranty | 12-month |
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$309.99 $399.99

Pop-A-Shot's dimensions
The Pop-A-Shot Home Dual Shot arcade basketball game has adjustable height settings to accommodate different ceiling heights and user heights. The height can be adjusted to 82, 88, or 94 inches. The lowest height setting requires a ceiling height of at least 84 inches, the middle height setting requires a minimum of 90 inches, and the highest setting requires a minimum of 96 inches. The width of the game is 46 inches, and the depth is 88 inches. When not in use, the game can be folded to a depth of 37 inches for easy storage.
The Pop-A-Shot basketball game is made from sturdy 1.5-inch steel tubes with a powder coating to prevent rusting and chipping. It also features a heavy-duty nylon ramp and a 1/2-inch thick commercial-grade backboard. The frame and backboard are designed to be thicker and sturdier than those of most other arcade basketball games.
The Pop-A-Shot basketball game is a great option for those looking for an arcade-style basketball game for their home. It offers a variety of game modes, audio options, and customizable height settings to provide an enjoyable and competitive experience for players of all ages.
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$199.99 $209.99

Adjustable height
The Pop-A-Shot Home Dual Shot arcade basketball game is a highly customisable product. The height of the game can be adjusted to fit different ceiling sizes and individual users' needs. The lowest height setting requires a ceiling height of at least 84 inches (7 feet), the middle setting requires a minimum of 90 inches (7 feet 6 inches), and the highest setting requires a minimum of 96 inches (8 feet). When not in use, the game can be folded to 37 inches deep (from 88 inches) for easy storage.
Pop-A-Shot, the company behind the product, was founded in 1981 by former college basketball coach Ken Cochran, who invented the world's first arcade basketball game and coined the term "Pop-A-Shot". The company has been leading the industry ever since, constantly innovating and improving the arcade basketball game experience.
The Pop-A-Shot Home Dual Shot is a highly reviewed product, with many customers praising its quality, durability, and the fun it brings to the whole family. It offers a wide range of game modes, audio options, and interactive features, making it a versatile and engaging product for players of all ages and skill levels.
The game's adjustable height is a notable feature, allowing for a more personalised experience for users of different heights and ensuring that it can fit in a variety of spaces. This adjustability, along with its sturdy construction and variety of game options, makes the Pop-A-Shot Home Dual Shot a versatile and long-lasting addition to any home arcade setup.
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Infrared sensors
The Pop-A-Shot Home Dual Shot and Single Shot arcade basketball games feature infrared sensors for scoring. These sensors offer nearly 100% scoring accuracy, with the system correctly registering 98% of shots. The infrared sensors are proprietary to the game and are placed on the collar of the scoreboard. The sensor has a sticker in a specific spot to indicate how far it needs to go in when placing it on the collar. The sensor is placed on the right side of the scoreboard, at the back of the backboard, and the wires are aligned as follows: brown on top, black in the middle, and blue on the bottom. The sensitivity of the sensor can be adjusted by turning the gold screw: counter-clockwise to increase sensitivity and clockwise to decrease it.
To test if the sensor is working, take it out of the collar and wave your hand in front of it, looking for a red light. The sensor can be taken out of the collar and stored separately when not in use. The Pop-A-Shot games also feature a well-integrated control panel with buttons shaped like basketballs. This control panel is used to turn the game on and off, start games, and change audio and game selections. The scoreboard is large and features three digits, with an audio jack to plug in external speakers.
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Game modes
The Pop-A-Shot Home Dual Shot basketball arcade game comes with a variety of game modes to choose from. The exact number of game modes varies across sources, with some mentioning 16 game modes, while others state there are 10 or 15. Regardless of the exact number, the game modes offer different challenges and ways to play, ensuring that players stay engaged and entertained.
The game modes range from classic 1-on-1 competitions to longer direct competitions and individual skill challenges. For example, the "skeet shooting" and "beat the clock" modes test players' accuracy and speed, respectively. There are also variations in scoring rules, with some modes awarding 2 points per basket until the last 10 seconds, when baskets become worth 3 points.
In addition to the game modes, the Pop-A-Shot also offers different audio options to enhance the gameplay experience. These include an announcer who calls out the score and makes enthusiastic comments ("That's a 3!" or "En fuego!")!, sound effects such as crowd noise and basket "swishes," and different music selections.
The Pop-A-Shot Home Single Shot, a 1-player version of the game, offers a smaller selection of game modes. This version features 6 different game modes, still providing a variety of challenges and gameplay options for solo players. Like the Dual Shot, the Single Shot also offers a large three-digit scoreboard, infrared optical sensor scoring system, and audio options for an immersive and enjoyable gaming experience.
Overall, the Pop-A-Shot basketball arcade game series provides a range of game modes to cater to different player preferences and skill levels, ensuring that players of all ages can enjoy the game and improve their basketball skills.
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Ball size
The Pop-A-Shot Official Home Dual Shot Basketball Arcade Game comes with seven mini basketballs. The mini basketballs are 7.5 inches in diameter and are sold in packs of three or seven. They are easy to inflate and work well with Pop-A-Shot goals. The balls are made of good quality material and are sturdy.
The Pop-A-Shot basketball game itself has dimensions of 46" wide x 88" deep x 82/88/94" adjustable height. The height can be adjusted to three different settings depending on the ceiling height and user height: 84" (7'), 90" (7'6"), and 96" (8'). The game can be folded to 37" deep for easy storage and has wheels for easy movement.
The game features 16 different game modes, including classic 1-on-1, longer direct competitions, and individual skill challenges such as skeet shooting and beat the clock. It also has six audio options, including an announcer, sound effects, and music. The large, three-digit scoreboard accurately registers shots with its infrared optical sensor scoring system.
The Pop-A-Shot basketball game is made from sturdy 1.5" steel tubes with a powder coating to prevent rusting and chipping. It also has a thick nylon ramp and a commercial-grade backboard.
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Frequently asked questions
The game dimensions are 46" wide x 88" deep x 82/88/94" adjustable height. The height can be customized for different-sized ceilings and individual users.
The Pop-A-Shot game comes with 7 mini basketballs.
The Pop-A-Shot game features 16 different game modes, from the classic 1-on-1 30-second game to longer direct competitions and individual skill challenges like skeet shooting and beat the clock.











































